Digital Art & AI
Welcome to “Digital Art and AI,” a course designed to explore the intersection between art and technology. In this course, you will learn how to use artificial intelligence and machine learning to create stunning digital art pieces. You will study the basics of digital art, including composition, color theory, and lighting, and learn how to use popular software tools such as Photoshop and Illustrator to create digital artworks. Additionally, you will explore the use of artificial intelligence and machine learning algorithms to create art that is both beautiful and unique. Through a series of hands-on projects and exercises, you will gain practical experience in using these new technologies to create art that pushes the boundaries of creativity and innovation. Whether you are an experienced artist or a newcomer to the field, this course will provide you with the skills and knowledge necessary to thrive at the cutting edge of digital art and AI.
The primary goal of this quick start guide is to introduce you to Unreal Engine 4’s (UE4) development environment. By the end of this guide, you’ll know how to set up and develop C++ Projects in UE4. This guide shows you how to create a new Unreal Engine project, add a new C++ class to it, compile the project, and add an instance of a new class to your level. By the time you reach the end of this guide, you’ll be able to see your programmed Actor floating above a table in the level.
This quick start guide shows you how to add assets to your Unreal Engine (UE4) games. By the end of this guide, you’ll know how to use the Project Browser to create new projects and navigate the Content Browser to find and add content. You’ll also know where to find information on the FBX Content Pipeline while learning how to use the Material Editor to modify Materials before applying them to a Static Mesh Actor.
Main Features
- Achieve Hollywood best quality visuals out of the box.
- With complete C++ source code access, you can study.
- Comes with designer-friendly Blueprint visual scripting.
- Unreal Engine provides Robust Multiplayer Framework.
- The built-in Cascade visual effects editor enables particles.
- Unreal Engine 4’s Material Editor makes use of physically-based.
What is the target audience?
- You might be thinking, all of the above – and that is fine. But as a complete beginner learning Unreal Engine 4.
- The rendering system in Unreal Engine 4 is an all-new, DirectX 11 pipeline that includes deferred shading.
Learning a new game engine as a complete beginner is very intimidating. There are a lot of tutorials, documentation and advice already out but how do you start and proceed with learning Unreal Engine 4 is unclear. You get pulled into many different directions and end up confused and overwhelmed.
I have spent a lot of time deconstructing what it takes to learn a game engine from scratch. What it is that you should focus on first and what you should avoid until later.
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Working hours
Monday | 10:00 am - 6.00 pm |
Tuesday | 10:00 am - 6.00 pm |
Wednesday | 10:00 am - 6.00 pm |
Thursday | 10:00 am - 6.00 pm |
Friday | 10:00 am - 6.00 pm |
Saturday | 10:00 am - 6.00 pm |
Sunday | Closed |